The Imperial Shipyards

Imperial Creative Engineering => Resources and References => Topic started by: Tamer on May 08, 2012, 05:22:36 AM

Title: Mold Making
Post by: Tamer on May 08, 2012, 05:22:36 AM
Dayton (Sith Fire 30) just posted a great intro video on how to make one of these!


I thought it was high time we had a molding thread too. Share your trials, tips, tribulations, and general thoughts about this.
Title: Re: Mold Making
Post by: Mandalore the skepsis on May 08, 2012, 07:20:36 PM
Thanks for the link bro...Ive been wanting to pick this up myself.
Title: Re: Mold Making
Post by: Tamer on May 09, 2012, 05:20:21 AM
Remco has taken it upon himself to give us some great resource material for our upcoming Casting Roundtable. I can't wait to get into that. The tops we are going to talk about for this include:

1. Debate to cast or not to cast that is the question.
2. Materials needed to go about making the molds (pros/cons) best and worst experiences
3. How to make a mold (issues to consider based on the parts needed)
4. How to know your mold is good?
5. Materials needed to make the casts (pros/cons) best and worst experiences
6. How to actually cast using your mold?
7. Casting issues (air bubbles, cure rates, mold release, etc.)
8. Best/Worst Casting Experiences
9. Customizer Casting or Molding Tip (each presenter gets a few minutes).
10. General Questions or Issues we haven't talked about (once around too).
Title: Re: Mold Making
Post by: DocOutlands on May 09, 2012, 05:57:29 PM
So if anyone has any specific questions to ask the participating casters, get them to the hosts asap!
Title: Re: Mold Making
Post by: Mr. Black on May 10, 2012, 04:25:34 AM
I've only just begun molding and casting, mainly various headsculpts, but have learned a lot already. Not only by actually doing it, but also from experienced casters (props to Clonehead!). I don't know if it's beginner's luck or skill, but immediately my first few attempts produced some very nice results. I only have a few tiny air pockets, mostly in horns and such.

I think molding/casting is one of those techniques you need to study carefully before jumping in. It's expensive and with every failed attempt you just hear your wallet screaming in agony ;) If you mess up a paint job, you can easily start over again. If you mess up a couple of casts, or molds your casting/molding materials are gone.

I'm really looking forward to the rountable and quite honoured to be part of it.
Title: Re: Mold Making
Post by: Rogue82 on August 04, 2012, 05:19:25 PM
I love the casting roundtable you guys did a few months back and have listened to it several times. I was wondering if any of you had cast any X-Wing Pilot Helmets to be slightly squashy and partially see through. Dayton touched on it briefly when he mentioned his "phase shifting Head" accident but I was wondering if there is a specific product that allows a flexible plastic to be produced?