The Imperial Shipyards

Imperial Community => Imperial Blog => Topic started by: JLaban4 on June 04, 2011, 02:25:42 PM

Title: Luc-Is-Oh! cards (ISY yugioh cards)
Post by: JLaban4 on June 04, 2011, 02:25:42 PM
Hi guys, any of you who like Yu-Gi-Oh! will like this, this blog is about Imperial Shipyards Yu-Gi-Oh! cards. Basicly all the monster cards will be of us and the spell, traps, fusion and other types of Yu-Gi-Oh! cards will be voted on. I hope you enjoy this but if you don't want your own card, that is fine, you choose weather you have your own card made or not. If you would like your own card just pm me with what you want your level and desciption to be. They are free of charge. And here is a picture to show you the different parts of a Yu-Gi-Oh! card, and I hope you enjoy this!

(http://i1113.photobucket.com/albums/k503/JLaban4/carddiagram.jpg)
Title: Re: Imperial Shipyards Yugioh! cards!
Post by: JLaban4 on June 04, 2011, 02:50:54 PM
First Card:
(http://i1113.photobucket.com/albums/k503/JLaban4/ImperialShipyards.jpg)
Second Card:
(http://i1113.photobucket.com/albums/k503/JLaban4/CommanderJLaban4.jpg)
Third Card:
(http://i1113.photobucket.com/albums/k503/JLaban4/Promotion.jpg)
Title: Re: Imperial Shipyards Yugioh! cards!
Post by: Tamer on June 05, 2011, 04:18:59 AM
Wow! That looks great.

So this card game is played a bit like magic right? I think this is awesome and the cards look really good J!

Time to get this on the front page.
Title: Re: Imperial Shipyards Yugioh! cards!
Post by: JLaban4 on June 05, 2011, 05:13:06 AM
Wow!!! Thanks Tamer!
Title: Re: Imperial Shipyards Yugioh! cards!
Post by: wookielover1138 on June 05, 2011, 06:23:40 AM
Very cool J 0/ I don't play the game, but they are awesome and i dfinately want one!!! I don't know the levels or anything, so just make me something really cool ;)
Title: Re: Imperial Shipyards Yugioh! cards!
Post by: Luke Sprywalker on June 05, 2011, 06:40:41 AM
I too know nothing about this but it seems like fun. The cards do look cool...
Title: Re: Imperial Shipyards Yugioh! cards!
Post by: JLaban4 on June 05, 2011, 07:01:20 AM
Very cool J 0/ I don't play the game, but they are awesome and i dfinately want one!!! I don't know the levels or anything, so just make me something really cool ;)

Ok, I just need a card description and if you want an effect and what you would like the effect to be. And sorry, I probably should have mentioned that levels are 1-12
Title: Re: Imperial Shipyards Yugioh! cards!
Post by: Tamer on June 05, 2011, 07:06:36 AM
Great idea.

And when you have the time can you explain how this all works as far as playing the game? I think I know a bit, but would love to hear it explained by someone who has played this a bit.

So are you going to make some cards for the members here? That is an outstanding idea.
Title: Re: Imperial Shipyards Yugioh! cards!
Post by: JLaban4 on June 05, 2011, 07:16:34 AM
Great idea.

And when you have the time can you explain how this all works as far as playing the game? I think I know a bit, but would love to hear it explained by someone who has played this a bit.

So are you going to make some cards for the members here? That is an outstanding idea.

I'll get the rules up as soon as I can, but to make cards for the other members, I need to know what level(1-12) they would like, what they would like the card description to be, attribute(Water, Earth, Fire, Wind, Divine, Light and Dark) and if they want one a card effect or not.
Title: Re: Imperial Shipyards Yugioh! cards!
Post by: Tamer on June 05, 2011, 07:19:52 AM
I want my card to be able to beat them all and when they see it show up they know they are done and to start packing up their deck!

LOL. I have no idea what I would like. If you have some down time surprise me.

I think this is great. Can you imagine everyone playing ISY Intergalactic Conquest? Or have you thought up a name for this yet?
Title: Re: Imperial Shipyards Yugioh! cards!
Post by: JLaban4 on June 05, 2011, 07:27:18 AM
Yugioh beginner's guide:
Monsters: (Yellow/Orange/Purple/Blue/White Background On Card)
You get one normal summon per turn.
---------Normal summon is when you play a monster directly from your hand to your field, without any special summoning effects. A normal summon is playing the monster in Face Up Attack mode, or Face Down Defense mode. Setting in Face Down Defense is usually referred to as a set. Some cards effects specify, and disable you from, for example, summoning, but not from setting.

You may special summon any number of times per turn.
---------A special summon is when you use a card effect to summon a monster. A special summon must be in Face Up Attack of Defense mode, unless otherwise specified.

*Monter Levels
Levels 1-4 you man normal summon directly from your hand without tributing.
Levels 5-6 To summon from your hand as your normal summon of the turn, you must tribute one monster from your field.
Levels 7+ To summon from your hand as your normal summon of the turn, you must tribute two monsters from your field.
-A tribute is when you send a monster from the field directly to the graveyard.

- To Synchro Summon, you add the level of a Tuner and a Non Tuner*s* monster, and summon a Synchro Monster from your Extra Deck of that exact level.
- To Fusion Summon, you usually need a card that allows for fusion. The most known is Polymerization.

**Types of Monsters:
Effect Monsters - Orange background. Have effects.
----------(Extra)
----------Semi-Nomi - When a monster says "This card can ONLY be special summoned by", if it was summoned with the effect listed on the card, it IS allowed to be resummoned if it were to leave the field.
----------Nomi - When a monster says "This can cannot be Special Summoned except by", it cannot be summoned in any way except for the way listed on the card.
Normal Monsters - Yellow background. Do not have any effects.
Fusion Monsters - Are kept in the Extra Deck. Purple background. USUALLY cannot be summoned outside of a fusion summon. The cards will specify.
Synchro Monsters - Are kept in the Extra Deck. White background. Summoned only by Synchro Summon from the deck.
Ritual Monsters - Are kept in the main deck. Blue background. Summoned only by Ritual Spell Cards.

**SubTypes of Monsters:
Gemini Monsters - Once already on the field, you use your one normal summon of the turn to 'Second Summon' it. It will have it's effect as long as it's face up on the field.
Tuner Monsters - Allow for Synchro Summoning.

**Monster Basics:
Attack - ATK on card.
Defense - DEF on card.
Type - Listed on card. Above effect/card text.
Attribute - Illustrated on top left corner on card.

**Battle:
*Both in Attack
-If the attack of one monster is greater than a monster it battles, the opponent takes the difference in attack as direct damage, and that monster is *usually* destroyed.
-If the attacks of two monsters are the same, both monsters are destroyed.
*One in Attack, One in Defense
-If the attack is the same as defense, both monsters survive, and no damage is inflicted to either player.
-If the attack is lower, the attacking player loses the difference in stats as damage.
-If the attack is higher, the defense monster is destroyed, and no damage is inflicted.

Spells: (Green Background on Card)
**Besides Quick Plays, spells can only be played on your turn.
You may play as many spells as you want per turn. There are multiple types of spells.
*Field Spell - Goes in the field card zone. Can only be played during your turn. Stays on the field until destroyed.
*Normal Spells - Goes into the normal spell/trap zone. Can only be played during your turn. Stays on the field unless otherwise specified.
*Quick Play Spells - Goes into the normal spell/trap zone. Can be used during your turn from hand, but cannot be used the same turn it is set. Can be used on opponents turn as a trap. Stays on the field unless otherwise specified.
*Equip Spells - Goes into the normal spell/trap zone. You target a monster on the field, and equip it with the card. The equip stays on the field as long as the monster does.
*Continuous - Goes into the normal spell/trap zone. Stays on field until destroyed, unless otherwise specified.
*Ritual – These are used to summon Ritual Monsters. They normally require a tribute from the field EQUAL TO OR GREATER to the level of the target Ritual monster. Ritual Spells can only play a ritual monster from the hand UNLESS OTHERWISE SPECIFIED.


Traps: (Pink Background on Card)
**Traps cannot be used the same turn they are set.
You may play as many traps per turn as you want, as long as they've been set for at least one turn. All traps are set on the normal spell/trap card zone, and cannot be used until the next player's turn.
*Normal Trap - Goes to graveyard after resolve.
*Continuous Trap - Stays on field until destroyed.
*Counter Trap - Goes to the graveyard after resolve. Nothing can be chained to it except another counter trap.


The Field:
Deck Zone *1* - Where your deck is placed.
Spell/Trap Zones *5* - Where you place your spells/traps if played or set.
Monster Zones *5* - Where your monsters go.
Field Zone *1* - Where your field cards are played or set.
Graveyard *1* - Where cards go when they are resolved or destroyed.
Remove From Game/Play *Not an actual zone* - Where cards go when a card specifies that they are 'Removed From Play'.
Extra Deck *1* - Where Fusion/Synchro monsters are kept.

Basic Mechanics:
**Chaining - When you activate an effect or card in response to another effect, or card.
*Only Spell Speed 2 and higher can be chained to a card/effect.
*You cannot chain a card of a lower spell speed to a higher one. (I.E. You cannot chain a Spell Speed 2 to a Spell Speed 3.)
*Only Counter Traps can be chained to Counter Traps.

**Spell Speed - The priority of a card. A card effect CANNOT be chained to a card of a higher spell speed.
*Self Trigger effects *effects that you must trigger on your own turn*, and non-Quick Play spells are Spell Speed 1.
*Multi Trigger effects *effects that are allowed to be chained to other effects / usually able to be used on either players turn \*, Quick Play Spells and Traps are Spell Speed 2.
Counter Traps are Spell Speed 3.

**Drawing - When a card is picked up from the deck.
*During each of your draw phases, you draw one card. It is mandatory, unless you are unable to, due to the effect of a card.
*You can draw as many cards from your deck, as long as you have a card that enables you to draw that many.
*If you are unable to draw due to lack of cards in your deck, and you are trying to draw a card, either for effect or the once per turn draw, you lose the game by deck out.

**Searching Your Deck - When you look through your deck, pick a specific card, and add it to your hand, or play it to the field.
*When you search your deck, you must ALWAYS shuffle afterwards.

**Duel Phases:
*Standby Phase - Short Period before draw phase. Where cards that activate specifically in the
*Standby Phase activate.
*Draw Phase - Solely for your once per turn mandatory draw.
*Main Phase 1 - You can summon/set monsters, and activate/set spells and traps.
*Battle Phase - Solely for attacking. Any number of ATTACK position monsters can attack.
*Main Phase 2 - Same as main phase 1.
*End phase - Where any End Phase effects activate, and you declare that it's your opponent's turn to go.


I probably won't know about some of these rules, because I learnt how to play through the Yugioh games and TV shows.
Title: Re: Imperial Shipyards Yugioh! cards!
Post by: JLaban4 on June 05, 2011, 08:20:36 AM
Ok, I just finished of cards for two members:
Jenn, here's yours, I made a spell card to go with your card:
(http://i1113.photobucket.com/albums/k503/JLaban4/CommanderWookielover1138.jpg)
(http://i1113.photobucket.com/albums/k503/JLaban4/KesselRunReview.jpg)
And Shawn, here's yours, as you requested it can beet them all, it has never ending ATK and DEF points,It's a Ritual Monster so you'll need a special Spell card to summon it with and it's also a top level monster, these kind of cards are very rare!
(http://i1113.photobucket.com/albums/k503/JLaban4/GrandAdmiralTamer.jpg)
(http://i1113.photobucket.com/albums/k503/JLaban4/GrandAdmiralRitual.jpg)
Title: Re: Imperial Shipyards Yugioh! cards!
Post by: wookielover1138 on June 05, 2011, 08:45:00 AM
Wow J, these are so awesome!!! Thank you very much 0/
Title: Re: Imperial Shipyards Yugioh! cards!
Post by: JLaban4 on June 05, 2011, 09:21:13 AM
Here's another card!
(http://i1113.photobucket.com/albums/k503/JLaban4/KesselRunImports.jpg)
Title: Re: Imperial Shipyards Yugioh! cards!
Post by: Tamer on June 05, 2011, 04:42:50 PM
Cool deal! Summon the Tamer. I love it!
Title: Re: Imperial Shipyards Yugioh! cards!
Post by: JLaban4 on June 06, 2011, 08:35:35 AM
Glad you like them Tamer! I hope to eventually have a Decks worth of cards(40 cards).
Title: Re: Imperial Shipyards Yugioh! cards!
Post by: JLaban4 on June 06, 2011, 09:47:42 AM
New Card!
(http://i1113.photobucket.com/albums/k503/JLaban4/E-11blasterrifle.jpg)
Title: Re: Imperial Shipyards Yugioh! cards!
Post by: JLaban4 on June 06, 2011, 09:51:34 AM
By the way, it's about time we started thinking about some Trap Cards

Traps: (Pink Background on Card)
**Traps cannot be used the same turn they are set.
You may play as many traps per turn as you want, as long as they've been set for at least one turn. All traps are set on the normal spell/trap card zone, and cannot be used until the next player's turn.
*Normal Trap - Goes to graveyard after resolve.
*Continuous Trap - Stays on field until destroyed.
*Counter Trap - Goes to the graveyard after resolve. Nothing can be chained to it except another counter trap.

Title: Re: Imperial Shipyards Yugioh! cards!
Post by: JLaban4 on June 06, 2011, 01:39:24 PM
Here's Lucasclones card:
(http://i1113.photobucket.com/albums/k503/JLaban4/ColonelLucasclones.jpg)
Title: Re: Imperial Shipyards Yugioh! cards!
Post by: JLaban4 on June 06, 2011, 02:07:40 PM
Here's a card, for LukeSprywalker:
(http://i1113.photobucket.com/albums/k503/JLaban4/HighAdmiralLukeSprywalker.jpg)
Title: Re: Imperial Shipyards Yugioh! cards!
Post by: Tamer on June 06, 2011, 04:53:08 PM
I think these look really cool. I am almost wondering if we ought to move this to the Graphics Section, but it is kind of a game too so I am not sure where it will be housed, but good stuff!

By the way, do you have any idea what the back of the card would look like?
Title: Re: Imperial Shipyards Yugioh! cards!
Post by: JLaban4 on June 06, 2011, 11:49:01 PM
I do have one idea of what the back of the card could look like, but it's not really anything exciting. It's basically it's just the standard Yu-Gi-Oh! card, card back, but with the Imperial Shipyards logo.
(http://i1113.photobucket.com/albums/k503/JLaban4/Cardback.jpg)
Title: Re: Imperial Shipyards Yugioh! cards!
Post by: Tamer on June 07, 2011, 04:46:04 AM
You probably want to get rid of any trademarks by the company that makes the Yugioh cards and I would think you would need to change the name outside of Yugioh too.
Title: Re: Imperial Shipyards Yugioh! cards!
Post by: JLaban4 on June 07, 2011, 08:48:08 AM
How's this:
(http://i1113.photobucket.com/albums/k503/JLaban4/Yugiohcardback2.jpg)
Title: Re: Imperial Shipyards Yugioh! cards!
Post by: Tamer on June 07, 2011, 10:46:32 AM
Not too shabby.

You need to get the name of what you want to call this new ISY game too. What do you want to call it?

Let me know and I can move this to the Graphics Section if you want. I am sure Hangarbay94, Kessel Run Imports, Art De Whill, and Viper Aviator would have some great ideas on the back of the card graphics too. I am really loving the idea of this though. Feel free to make up some of your own game rules too. I can see sticking with some basic guidelines based on the yugioh game, but putting your own twist on something here and there that you might now like with some of those other card games could be fun too.

Does this have environment or vehicle cards? I can see a Summon Blizzard Force Card! Cool stuff.
Title: Re: Imperial Shipyards Yugioh! cards!
Post by: Clonehead on June 07, 2011, 11:25:51 AM
This is a pretty interesting idea, Sam. You certainly have put some work into it.
Title: Re: Imperial Shipyards Yugioh! cards!
Post by: JLaban4 on June 07, 2011, 11:56:11 AM
Not too shabby.

You need to get the name of what you want to call this new ISY game too. What do you want to call it?

Let me know and I can move this to the Graphics Section if you want. I am sure Hangarbay94, Kessel Run Imports, Art De Whill, and Viper Aviator would have some great ideas on the back of the card graphics too. I am really loving the idea of this though. Feel free to make up some of your own game rules too. I can see sticking with some basic guidelines based on the yugioh game, but putting your own twist on something here and there that you might now like with some of those other card games could be fun too.

Does this have environment or vehicle cards? I can see a Summon Blizzard Force Card! Cool stuff.

Yes there are Field cards(that's what I made the Imperial Shipyards card to be) and there are also Machine type Monsters.
Title: Re: Imperial Shipyards Yugioh! cards!
Post by: JLaban4 on June 07, 2011, 12:31:09 PM
New Card, it's a Counter Trap called "Angry Vader".
(http://i1113.photobucket.com/albums/k503/JLaban4/angryvader.jpg)
Title: Re: Imperial Shipyards Yugioh! cards!
Post by: Tamer on June 07, 2011, 12:52:44 PM
Angry Vader! Awesome.
Title: Re: Imperial Shipyards Yugioh! cards!
Post by: JLaban4 on June 08, 2011, 10:46:39 AM
Here's Clint's card:
(http://i1113.photobucket.com/albums/k503/JLaban4/Clonehead-1.jpg)
And this card has the same ritual spell as Tamer:
(http://i1113.photobucket.com/albums/k503/JLaban4/GrandAdmiralRitual.jpg)

And Tamer I'm starting to get a couple of ideas for card backs, but I still can't decide on a name.
Title: Re: Imperial Shipyards Yugioh! cards!
Post by: JLaban4 on June 08, 2011, 01:33:26 PM
Tamer, what do you think that for the back of the member's cards, have an Imperial type background with an image of the member's favourite character/custom etc.

And for each Spell and Trap card we could vote for which chararcter is on the back.
Title: Re: Imperial Shipyards Yugioh! cards!
Post by: JLaban4 on June 08, 2011, 01:52:46 PM
Here's an example of a signature card back for Tamer's card.
(http://i1113.photobucket.com/albums/k503/JLaban4/Tamersigcardback.jpg)
Title: Re: Imperial Shipyards Yugioh! cards!
Post by: Tamer on June 08, 2011, 05:16:56 PM
Do the card backs in the regular card games have special backs or do they all look the same?

Wow, I like the basic background of the card now though.
Title: Re: Imperial Shipyards Yugioh! cards!
Post by: JLaban4 on June 08, 2011, 11:47:41 PM
Do the card backs in the regular card games have special backs or do they all look the same?

Wow, I like the basic background of the card now though.

They all look the same

Title: Re: Imperial Shipyards Yugioh! cards!
Post by: Tamer on June 09, 2011, 03:34:41 AM
Time for a front page update.

I would say you are getting daggone close to printing a few.

Now these are yours and you do with them as you please, but if it were me I believe I would use that one background with the personnel and vehicles and find myself a Star Wars Font and put the name on the back with that and then whatever little trademark logo on the lower right or left and then try one out.

I could see you drying up all your printer ink though so be careful. I bet KRI would give you some of his tips on how he prints his great cards though. This could also be cool as a virtual deck too.
Title: Re: Imperial Shipyards Yugioh! cards!
Post by: Art deWhill on June 09, 2011, 03:37:50 AM
I like that "I.S.Y. Trading Card Game" title, says it all :)
Title: Re: Imperial Shipyards Yugioh! cards!
Post by: hemble on June 09, 2011, 04:14:02 AM
This is such a great idea  and excellent work on the cards.

Ron
Title: Re: Imperial Shipyards Yugioh! cards!
Post by: BugSkirt on June 09, 2011, 10:07:41 AM
Ha.  These are fun.  I love the Angry Vader card. 
Title: Re: Imperial Shipyards Yugioh! cards!
Post by: JLaban4 on June 09, 2011, 01:21:54 PM
Got 3 more cards:
(http://i1113.photobucket.com/albums/k503/JLaban4/Artdewhill.jpg)
(http://i1113.photobucket.com/albums/k503/JLaban4/hemble.jpg)
(http://i1113.photobucket.com/albums/k503/JLaban4/bugskirt.jpg)
Title: Re: Imperial Shipyards Yugioh! cards!
Post by: Art deWhill on June 09, 2011, 02:11:40 PM
Hey Sam, thanks for the cool card of mine :) much appreciated!!
Title: Re: Imperial Shipyards Yugioh! cards!
Post by: JLaban4 on June 15, 2011, 08:41:51 AM
Tamer, I thought of a name:

Luc-Is-Oh!

I thought of it becuase it's like Yu-Gi-Oh! But the Luc stands for Lucasfilm, since the site is based on star wars, made by Lucasfilm and Is stand for Imperial shipyards and the Oh! I just kept the same.
Title: Re: Lu-Is-Oh! cards (ISY yugioh cards)
Post by: hemble on June 15, 2011, 01:31:07 PM
Aamzing work mate totally love them.

Ron
Title: Re: Luc-Is-Oh! cards (ISY yugioh cards)
Post by: JLaban4 on June 17, 2011, 04:14:55 PM
Luc-Is-Oh!
Game Rules

In a Duel, you must each start with 8000 life points each, you must also have a set of cards in your deck(40-80) 5 of those cards must be in your hand when you start the duel. With Monster cards, you will have to tribute to monsters on your side of the field to summon monsters that are levels(star points) 5-12,
5-6=1 tribute
7-9=2 tributes
10-12=3 tributes

The cycle of 1 turn:
Draw Phase-Must draw 1 card from your deck
Mid-Phase 1-Select cards in your hands to play(you don’t have to play any cards) YOU CAN ONLY PLAY 2 MONSTER CARDS. Play monsters either in Face-Up Attack Position or face down Defence position.
Battle Phase-Send your monsters into battle, when your monster attacks one of your opponent’s monsters, the monster with the least points goes to the Graveyard. If the attacked monster is in Defence mode, there is no battle damage. When a monster is destroyed in battle in Attack mode e.g. Attacking monster: ATK 1000  Attacked monster ATK 500, battle damage to opponent’s life points= 500.
If you or your opponent runs out of cards, that person looses the game.
Title: Re: Luc-Is-Oh! cards (ISY yugioh cards)
Post by: JLaban4 on June 28, 2011, 01:29:07 PM
Here's a suggestion for a card back for the Commander JLaban4 card;
(http://i1113.photobucket.com/albums/k503/JLaban4/Luc-Is-Ohcardback.jpg)
Title: Re: Luc-Is-Oh! cards (ISY yugioh cards)
Post by: Tamer on June 29, 2011, 05:05:42 AM
I finally got the update on the front page. Have you tried printing a card yet?
Title: Re: Luc-Is-Oh! cards (ISY yugioh cards)
Post by: JLaban4 on June 29, 2011, 08:19:32 AM
Not yet, but I have bought some cardstock to print them on.
Title: Re: Luc-Is-Oh! cards (ISY yugioh cards)
Post by: JLaban4 on July 01, 2011, 01:50:39 PM
Here are all of the cards so far all together:
(http://i1113.photobucket.com/albums/k503/JLaban4/Luc-Is-OhCards.jpg)

There are 16 cards so far, but there must be 40 cards in a deck, so we'll need 24 more cards before printing and selling them.

ANY IDEAS WOULD BE GREAT!
Title: Re: Luc-Is-Oh! cards (ISY yugioh cards)
Post by: Tamer on July 01, 2011, 02:00:44 PM
How bout a CAFN card?
Title: Re: Luc-Is-Oh! cards (ISY yugioh cards)
Post by: JLaban4 on July 01, 2011, 02:07:42 PM
I'll get right on it!
Title: Re: Luc-Is-Oh! cards (ISY yugioh cards)
Post by: JLaban4 on July 01, 2011, 02:18:20 PM
CAFN!
(http://i1113.photobucket.com/albums/k503/JLaban4/CAFN.jpg)
Title: Re: Luc-Is-Oh! cards (ISY yugioh cards)
Post by: Tamer on July 01, 2011, 05:00:51 PM
Oh yeah, thats the ticket.
Title: Re: Luc-Is-Oh! cards (ISY yugioh cards)
Post by: JLaban4 on July 02, 2011, 02:49:01 PM
Thought you'd like it Shawn! Are anymore suggestions from anyone??
We need 23 more cards before being printed and sold!
Title: Re: Luc-Is-Oh! cards (ISY yugioh cards)
Post by: hannsfartknocker on July 02, 2011, 03:50:00 PM
I used to play YU-GI-OH when I was younger and I have an idea
I don't know if this could work but, could you make something like that character that had a different body part on 5 seperate cards, I believe his name is Exodia?
http://www.bbtoystore.com/mm5/yugioh/YU_DB1exodiasetMC1.jpg (http://www.bbtoystore.com/mm5/yugioh/YU_DB1exodiasetMC1.jpg)
Title: Re: Luc-Is-Oh! cards (ISY yugioh cards)
Post by: JLaban4 on July 03, 2011, 03:17:31 AM
I used to play YU-GI-OH when I was younger and I have an idea
I don't know if this could work but, could you make something like that character that had a different body part on 5 seperate cards, I believe his name is Exodia?
http://www.bbtoystore.com/mm5/yugioh/YU_DB1exodiasetMC1.jpg (http://www.bbtoystore.com/mm5/yugioh/YU_DB1exodiasetMC1.jpg)

Yeah it is Exodia, I'm still trying to get my hands on those 5 cards, I have a couple of ideas for that, so I'll get write on it!
Title: Re: Luc-Is-Oh! cards (ISY yugioh cards)
Post by: JLaban4 on July 03, 2011, 03:58:06 AM
Ok here are 6 more cards!
(http://i1113.photobucket.com/albums/k503/JLaban4/Emperor.jpg)(http://i1113.photobucket.com/albums/k503/JLaban4/Leftarm.jpg)(http://i1113.photobucket.com/albums/k503/JLaban4/Leftleg.jpg)(http://i1113.photobucket.com/albums/k503/JLaban4/Rightarm.jpg)(http://i1113.photobucket.com/albums/k503/JLaban4/Rightleg.jpg)
And since the idea for the last 5 cards were suggested by  hannsfartknocker, he get's a card!
(http://i1113.photobucket.com/albums/k503/JLaban4/hannsfartknocker.jpg)
Title: Re: Luc-Is-Oh! cards (ISY yugioh cards)
Post by: JLaban4 on July 03, 2011, 04:20:32 AM
17 more!
Title: Re: Luc-Is-Oh! cards (ISY yugioh cards)
Post by: hannsfartknocker on July 03, 2011, 06:16:08 AM
thanks alot man
Title: Re: Luc-Is-Oh! cards (ISY yugioh cards)
Post by: JLaban4 on July 03, 2011, 08:27:49 AM
Here's Wraithnine's card:
(http://i1113.photobucket.com/albums/k503/JLaban4/Wraithnine.jpg)

16 more!
Title: Re: Luc-Is-Oh! cards (ISY yugioh cards)
Post by: JLaban4 on July 08, 2011, 08:05:59 AM
Any suggestions??????????????
Title: Re: Luc-Is-Oh! cards (ISY yugioh cards)
Post by: JLaban4 on August 25, 2011, 02:41:08 PM
Anyone have any ideas?
Title: Re: Luc-Is-Oh! cards (ISY yugioh cards)
Post by: kreeper2 on August 25, 2011, 03:11:26 PM
AAAHEMMMMM KREEPER2!!!!!!!!!!! AAAHEMMMMMM!!! JUST SAYING?!?
Title: Re: Luc-Is-Oh! cards (ISY yugioh cards)
Post by: JLaban4 on August 26, 2011, 03:01:52 AM
Here you go:
(http://i1113.photobucket.com/albums/k503/JLaban4/kreeper2.jpg)
Title: Re: Luc-Is-Oh! cards (ISY yugioh cards)
Post by: JediMindtrix on November 11, 2011, 10:14:32 PM
I love stat cards!playing RPG's,and Collecting Comic cards is an old past time of mine.your cards are really cool.wonder what my ATK would be?LOL  ;D,if  you could make some that look like the Clone Wars cards that would be awsome.
Title: Re: Luc-Is-Oh! cards (ISY yugioh cards)
Post by: JLaban4 on November 12, 2011, 12:19:03 PM
I love stat cards!playing RPG's,and Collecting Comic cards is an old past time of mine.your cards are really cool.wonder what my ATK would be?LOL  ;D,if  you could make some that look like the Clone Wars cards that would be awsome.

Do you mean the Force Attax?